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Adobe fmle

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Категория: Windows: Видео захват

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Adobe fmle

Инструкция по созданию трансляции в FMLE
  1. Скачайте и установите Flash Media Live Encoder для вашей операционной системы:
    • С сайта Adobe
    • С сайта Eagle.Platform: версия 3.2 для Windows. версия 3.2 для MacOS
  2. Войдите в ваш аккаунт Eagle.Platform, перейдите в раздел "Трансляции" и создайте новую трансляцию .
  3. В разделе "Все трансляции" откройте созданную трансляцию, кликнув по её названию:
  • На открывшейся странице скопируйте "URL потока" (ссылка вида rtmp://. ) из вкладки "Атрибуты".
    • Выделите курсором текст ссылки и нажмите Ctrl+C .
  • Откройте программу FMLE и вставьте скопированную ссылку в поле "FMS URL" (1).
    • Кликните по этому полю и нажмите Ctrl+V .
  • В поле "Stream" (2) введите имя потока созданной трансляции.
  • Выберите настройки файла, в который сохранится трансляция:
    • Укажите его имя и месторасположение (3) .
    • Укажите (по желанию) ограничения на размер и длительность видеофайла (4) . ВНИМАНИЕ! Сохранять трансляцию в файл необязательно. Однако это рекомендуется на тот случай, если прервётся связь - чтобы избежать утери записи.
  • Выберите настройки изображения (5).
    • Укажите видеоустройство (камеру).
    • Выберите кодек для сжатия видеопотока. Для возможности просмотра трансляции и во Flash-плеерах, и на iOS устройствах обязательно выберите кодек H.264 (6)
    • При вещании в H.264 проверьте дополнительные настройки: нажмите на кнопку (6). В открывшемся окне должны быть указаны следующие настройки: Profile: Baseline, Level: 3.1, Keyframe frequency: от 2 до 3 секунд.
    • Выберите частоту кадров. Приемлемые значения зависят от используемой вами камеры и находятся в пределах 15..30 кадров в секунду.
    • Выберите размер входящего (считываемого с камеры) изображения.
    • Выберите битрейт. Если вы хотите создать трансляцию одного и того же потока в нескольких качествах, то см. Инструкцию по созданию мультибитрейтной трансляции .
    • Укажите размер исходящего (транслируемого в эфир) изображения. Размеры входящего и исходящего изображений должны совпадать для достижения оптимального результата.
  • Выберите настройки звука (7).
    • Укажите аудио-устройство (микрофон).
    • Укажите настройки кодирования видео (кодек, количество аудио каналов, частоту звука, битрейт и громкость). ВНИМАНИЕ! Для возможности просмотра трансляции и во Flash-плеерах, на iOS устройствах обязательно выберите кодек MP3 (8). вариант Stereo (9). а в окошке "Sample Rate" (10) укажите 44100Hz.
  • Нажмите на кнопку "Connect" (11) — в левом нижнем углу FMLE появится надпись Connected (12) .
  • Нажмите на кнопку "Start" (13) — начнётся кодирование и передача видео.
  • Откройте трансляцию на вашем аккаунте Eagle.Platform.
  • Если все сделано верно, то в окне "Предпросмотр потока" при нажатии на Play начнется трансляция вашего потока.
  • Нажмите на кнопку "Start" для запуска потока в эфир (через плеер трансляции).
  • Инструкция по созданию мультибитрейтной трансляции

    С помощью FMLE можно создать трансляцию одного и того же потока в разных битрейтах. Для того, чтобы это сделать:

    1. Выполните пункты настройки 1-9 из инструкции по созданию обычной трансляции .
    2. Укажите набор разрешений и битрейтов (1). в которых будет вестись трансляция.
    3. В поле "Stream" после названия потока напишите "_%i" (2). Это позволит FMLE присвоить порядковый номер каждому исходящему потоку.
    Например, webcam_1, webcam_2 и т. д.
  • Нажмите на кнопку "Connect" (3) - в левом нижнем углу FMLE появится надпись Connected (4) .
  • Нажмите на кнопку "Start" (5) - начнётся кодирование и передача видео.
  • Откройте трансляцию на вашем аккаунте Eagle.Platform.
  • Если все сделано верно, то в окне "Предпросмотр потока" при нажатии на Play начнётся трансляция вашего потока. Под окном "Предпросмотр потока" появится список разрешений и битрейтов публикуемого потока.
  • Нажмите на кнопку "Start" для запуска потока в эфир (через плеер трансляции).
  • Adobe fmle:

  • скачать
  • скачать
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    Adobe - Flash Media Live Encoder 3

    Thank you for your interest in the Flash Media Live Encoder

    In order to continue, please provide your details and accept our End User License Agreement.

    What is Flash Media Live Encoder 3.2?

    NOTICE TO USER: PLEASE READ THIS SOFTWARE LICENSE AGREEMENT ("AGREEMENT") CAREFULLY. BY COPYING, INSTALLING OR USING ALL OR ANY PORTION OF THE SOFTWARE YOU ACCEPT ALL THE TERMS AND CONDITIONS OF THIS AGREEMENT, INCLUDING, IN PARTICULAR THE LIMITATIONS ON: USE CONTAINED IN SECTION 2; TRANSFERABILITY IN SECTION 4.4; WARRANTY DISCLAIMER IN SECTION 5; AND LIMITATION OF LIABILITY IN SECTION 6. YOU AGREE THAT THIS AGREEMENT IS LIKE ANY WRITTEN NEGOTIATED AGREEMENT SIGNED BY YOU. THIS AGREEMENT IS ENFORCEABLE AGAINST YOU AND ANY LEGAL ENTITY THAT OBTAINED THE SOFTWARE AND ON WHOSE BEHALF IT IS USED: FOR EXAMPLE, IF APPLICABLE, YOUR EMPLOYER. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, DO NOT USE THE SOFTWARE.

    ADOBE AND ITS SUPPLIERS OWN ALL INTELLECTUAL PROPERTY IN THE SOFTWARE. THE SOFTWARE IS LICENSED, NOT SOLD. ADOBE PERMITS YOU TO COPY, DOWNLOAD, INSTALL, USE, OR OTHERWISE BENEFIT FROM THE FUNCTIONALITY OR INTELLECTUAL PROPERTY OF THE SOFTWARE ONLY IN ACCORDANCE WITH THE TERMS OF THIS AGREEMENT.

    1. Definitions
      1. "Adobe" means Adobe Systems Incorporated, a Delaware corporation, 345 Park Avenue, San Jose, California 95110, if subsection 9(a) of this Agreement applies; otherwise it means Adobe Systems Software Ireland Limited, Unit 3100, Lake Drive, City West Campus, Saggart D24, Republic of Ireland, a company organized under the laws of Ireland and an affiliate and licensee of Adobe Systems Incorporated.
      2. "Content" means audio, video and/or data.
      3. "Flash Media Server" means Adobe's proprietary software product that streams Content over the Internet and IP networks to the Flash Player and other Flash Media Servers.
      4. "Flash Player" means Adobe's proprietary client software application that is installed on an end user's computer and allows such end user to view Content.
      5. "Flash Video Format" means the .flv data format, as documented by Adobe, in which Content is encoded and formatted for playback via the Flash Player.
      6. "Sample Code" means sample software and sample applications in source code format made available through Adobe's website and/or provided with the Software.
      7. "Software" means all of the information with which this Agreement is provided, including but not limited to (i) the object code version of the Adobe or third party software files and other computer information; (ii) Sample Code (if any); (iii) any upgrades, modified versions, updates and/or additions to any of the foregoing, if provided to you by Adobe; and (iv) related explanatory written materials and files, including without limitation, the help files that are part of the Software ("Documentation").
    2. Software License

      2.1 Software License. Subject to the terms and conditions of this Agreement, Adobe hereby grants you a non-exclusive, worldwide, royalty-free license to (a) download, install and use the Software solely to capture Content, encode the Content into Flash Video Format ("Encoded Content") and record the Encoded Content to a FLV File and/or stream the Encoded Content to Flash Media Server; and (b) make a reasonable number of copies of the Documentation solely in connection with use of the Software in accordance with this Agreement, but no more than the amount reasonably necessary.

      2.2 Sample Code. Notwithstanding Section 2.1, for the Sample Code only, you may modify the Sample Code solely for the purposes of designing, developing, recording and saving files and testing your own software applications. However, you are permitted to use, copy and redistribute its modified Sample Code only if all of the following conditions are met: (a) you include Adobe's copyright notice (if any) with your application, including every location in which any other copyright notice appears in such application; and (b) you do not otherwise use Adobe's name, logos or other Adobe trademarks to market your application. You agree to defend, indemnify, and hold Adobe and its suppliers harmless from and against any claims or lawsuits, including attorneys' reasonable fees, that arise or result from the use or distribution of your applications, provided that Adobe gives you prompt written notice of any such claim, tenders to you the defense or settlement of such a claim at your expense, and reasonably cooperates with you, at your expense, in defending or settling such claim.

    3. Intellectual Property Ownership The Software and any authorized copies that you make are the intellectual property of and are owned by Adobe and its suppliers. The structure, organization and code of the Software are the valuable trade secrets and confidential information of Adobe and its suppliers. The Software is protected by law, including but not limited to the copyright laws of the United States and other countries, and by international treaty provisions. Except as expressly stated herein, this Agreement does not grant you any intellectual property rights in the Software and all rights not expressly granted are reserved by Adobe and its suppliers.
    4. Restrictions

      4.1 Notices. You may not copy the Documentation except as set forth in Section 2. Any permitted copy of the Documentation that you make must contain the same copyright and other proprietary notices that appear on or in the Documentation. You shall not delete or in any manner alter the copyright notices, trademarks, logos or related notices, or other proprietary rights notices of Adobe (and its licensors, if any) appearing on or within the Software.

      4.2 No Modifications. You shall not modify, port, adapt or translate the Software except you may modify the Sample Code solely as set forth in Section 2.2. You shall not reverse engineer, decompile, disassemble or otherwise attempt to discover the source code of the Software. Notwithstanding the foregoing, decompiling the Software is permitted to the extent the laws of your jurisdiction give you the right to do so to obtain information necessary to render the Software interoperable with other software; provided, however, that you must first request such information from Adobe and Adobe may, in its discretion, either provide such information to you or impose reasonable conditions, including a reasonable fee, on such use of the source code to ensure that Adobe's and its suppliers' proprietary rights in the source code for the Software are protected.

      4.3 General Restrictions. When used for streaming the Encoded Content to the Flash Media Server, you may only use the Software to stream Encoded Content to the Flash Media Server. You may not use the Software in any way to create a server, executable, or other program that will steam or deliver data and/or content from a client to a server, from a server to another server, or from a server to a client. You shall be solely responsible to your end users for any update or support obligation or other liability which may arise from the end users' access to the Encoded Content.

      4.4 No Transfer. YOU MAY NOT RENT, LEASE, SELL, SUBLICENSE, ASSIGN OR TRANSFER YOUR RIGHTS IN THE SOFTWARE, OR AUTHORIZE ANY PORTION OF THE SOFTWARE TO BE COPIED ONTO ANOTHER INDIVIDUAL OR LEGAL ENTITY'S COMPUTER.

    5. WARRANTY DISCLAIMER THE SOFTWARE IS PROVIDED "AS IS" AND ADOBE AND ITS AFFILIATES AND SUPPLIERS DISCLAIM ALL WARRANTIES, CONDITIONS, REPRESENTATIONS AND TERMS, EXPRESS OR IMPLIED, WHETHER BY STATUTE, COMMON LAW, CUSTOM, USAGE OR OTHERWISE AS TO ANY MATTER, INCLUDING BUT NOT LIMITED TO PERFORMANCE, SECURITY, NON-INFRINGEMENT OF THIRD PARTY RIGHTS, INTEGRATION, MERCHANTABILITY, QUIET ENJOYMENT, SATISFACTORY QUALITY OR FITNESS FOR ANY PARTICULAR PURPOSE. THIS DISCLAIMER OF WARRANTY MAY NOT BE VALID IN SOME STATES, SO IT MAY NOT APPLY TO YOU. The provisions of Sections 5 and 6 will survive the termination of this Agreement, howsoever caused, but this will not imply or create any continued right to use the Software after termination of this Agreement.
    6. LIMITATION OF LIABILITY IN NO EVENT WILL ADOBE, ITS AFFILIATES OR SUPPLIERS BE LIABLE TO YOU FOR ANY LOSS, DAMAGES, CLAIMS OR COSTS WHATSOEVER INCLUDING ANY CONSEQUENTIAL, INDIRECT OR INCIDENTAL DAMAGES, ANY LOST PROFITS OR LOST SAVINGS, ANY DAMAGES RESULTING FROM BUSINESS INTERRUPTION, PERSONAL INJURY OR FAILURE TO MEET ANY DUTY OF CARE, OR CLAIMS BY A THIRD PARTY, EVEN IF AN ADOBE REPRESENTATIVE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS, DAMAGES, CLAIMS OR COSTS. THE FOREGOING LIMITATIONS AND EXCLUSIONS APPLY TO THE EXTENT PERMITTED BY APPLICABLE LAW IN YOUR JURISDICTION. ADOBE'S AGGREGATE LIABILITY AND THAT OF ITS AFFILIATES AND SUPPLIERS UNDER OR IN CONNECTION WITH THIS AGREEMENT WILL BE LIMITED TO THE AMOUNT PAID FOR THE SOFTWARE AND SAMPLE CODE, IF ANY. THIS LIMITATION WILL APPLY EVEN IN THE EVENT OF A FUNDAMENTAL OR MATERIAL BREACH OR A BREACH OF THE FUNDAMENTAL OR MATERIAL TERMS OF THIS AGREEMENT. THIS LIMITATION OF LIABILITY MAY NOT BE VALID IN SOME STATES, SO IT MAY NOT APPLY TO YOU.
    7. Term and Termination This Agreement is effective until any material breach of this Agreement by you occurs, upon which this Agreement shall automatically terminate. You agree to cease use of the Software immediately upon termination and to destroy the Software and all copies thereto. Sections 1, 3, 5, 6, 7, 8, 9, 10 and 11 shall survive any termination of this Agreement.
    8. Export Rules You agree that the Software will not be shipped, transferred or exported into any country or used in any manner prohibited by the United States Export Administration Act or any other export laws, restrictions or regulations (collectively the "Export Laws"). In addition, if the Software is identified as an export controlled item under the Export Laws, you represent and warrant that you are not a citizen of, or located within, an embargoed or otherwise restricted nation (including without limitation Iran, Syria, Sudan, Libya, Cuba and North Korea) and that you are not otherwise prohibited under the Export Laws from receiving the Software. All rights to use the Software and are granted on condition that such rights are forfeited if you fail to comply with the terms of this Agreement.
    9. Governing Law This Agreement will be governed by and construed in accordance with the substantive laws in force in: (a) the State of California, if a license to the Software is obtained when you are in the United States, Canada, or Mexico; or (b) Japan, if a license to the Software is obtained when you are in Japan, China, Korea, or other Southeast Asian country where all official languages are written in either an ideographic script (e.g. hanzi, kanji, or hanja), and/or other script based upon or similar in structure to an ideographic script, such as hangul or kana; or (c) England, if a license to the Software is obtained when you are in any jurisdiction not described above. The respective courts of Santa Clara County, California when California law applies, Tokyo District Court in Japan, when Japanese law applies, and the competent courts of London, England, when the law of England applies, shall each have non-exclusive jurisdiction over all disputes relating to this Agreement. This Agreement will not be governed by the conflict of law rules of any jurisdiction or the United Nations Convention on Contracts for the International Sale of Goods, the application of which is expressly excluded.
    10. General Provisions If any part of this Agreement is found void and unenforceable, it will not affect the validity of the balance of this Agreement, which will remain valid and enforceable according to its terms. This Agreement will not prejudice the statutory rights of any party dealing as a consumer. This Agreement may only be modified by a writing signed by an authorized officer of Adobe. The English version of this Agreement will be the version used when interpreting or construing this Agreement. This is the entire Agreement between Adobe and you relating to the Software and it supersedes any prior representations, discussions, undertakings, communications or advertising relating to the Software.
    11. Notice to U.S. Government End Users The Software and Documentation are "Commercial Item(s)," as that term is defined at 48 C.F.R. Section 2.101, consisting of "Commercial Computer Software" and "Commercial Computer Software Documentation," as such terms are used in 48 C.F.R. ?12.212 or 48 C.F.R. ?227.7202, as applicable. Consistent with 48 C.F.R. ?12.212 or 48 C.F.R. Sections 227.7202-1 through 227.7202-4, as applicable, the Commercial Computer Software and Commercial Computer Software Documentation are being licensed to U.S. Government end users (a) only as Commercial Items and (b) with only those rights as are granted to all other end users pursuant to the terms and conditions herein. Unpublished-rights reserved under the copyright laws of the United States. Adobe Systems Incorporated, 345 Park Avenue, San Jose, CA 95110-2704, USA.
    12. Third Party Software

      The Software may contain third party software which requires notices and/or additional terms and conditions. Such required third party software notices and/or additional terms and conditions are located at http://www.adobe.com/products/eula/third_party/flashmediaencoder (or a successor website thereto) and are made a part of and incorporated by reference into this Agreement. These notices may be updated from time to time in Adobe's sole discretion and you are responsible for checking the website and complying with the third party notices.

    Flash Media Server Authentication Add-in

    SOFTWARE LICENSE AGREEMENT

    NOTICE TO USER: PLEASE READ THIS SOFTWARE LICENSE AGREEMENT ("AGREEMENT") CAREFULLY. BY COPYING, INSTALLING OR USING ALL OR ANY PORTION OF THE SOFTWARE YOU ACCEPT ALL THE TERMS AND CONDITIONS OF THIS AGREEMENT, INCLUDING, IN PARTICULAR THE LIMITATIONS ON: USE CONTAINED IN SECTION 4; TRANSFERABILITY IN SECTION 4.5; WARRANTY DISCLAIMER IN SECTION 5; AND LIMITATION OF LIABILITY IN SECTION 6. YOU AGREE THAT THIS AGREEMENT IS LIKE ANY WRITTEN NEGOTIATED AGREEMENT SIGNED BY YOU. THIS AGREEMENT IS ENFORCEABLE AGAINST YOU AND ANY LEGAL ENTITY THAT OBTAINED THE SOFTWARE AND ON WHOSE BEHALF IT IS USED: FOR EXAMPLE, IF APPLICABLE, YOUR EMPLOYER. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, DO NOT USE THE SOFTWARE.

    ADOBE AND ITS SUPPLIERS OWN ALL INTELLECTUAL PROPERTY IN THE SOFTWARE. THE SOFTWARE IS LICENSED, NOT SOLD. ADOBE PERMITS YOU TO COPY, DOWNLOAD, INSTALL, USE, OR OTHERWISE BENEFIT FROM THE FUNCTIONALITY OR INTELLECTUAL PROPERTY OF THE SOFTWARE ONLY IN ACCORDANCE WITH THE TERMS OF THIS AGREEMENT.

    1. Definitions
      1. "Adobe" means Adobe Systems Incorporated, a Delaware corporation, 345 Park Avenue, San Jose, California 95110, if subsection 9(a) of this Agreement applies; otherwise it means Adobe Systems Software Ireland Limited, Unit 3100, Lake Drive, City West Campus, Saggart D24, Republic of Ireland, a company organized under the laws of Ireland and an affiliate and licensee of Adobe Systems Incorporated.
      2. "Content" means audio, video or data content.
      3. "Content Publishers" means users who will publish Content to the Flash Media Server (as defined below) using the Flash Media Encoder (as defined below).
      4. "Flash Media Encoder" means Adobe's proprietary object code software that allows Content Publishers to encode Content into the Flash format and stream Content to the Flash Media Server.
      5. "Flash Media Server" means Adobe's proprietary software product that streams Content over the Internet and IP networks to the Adobe Flash Player and other Flash Media Servers.
      6. "Software" means all of the information with which this Agreement is provided, including but not limited to (i) the object code version of the Adobe or third party software files and other computer information; (ii) any upgrades, modified versions, updates and/or additions to any of the foregoing, if provided to you by Adobe; and (iii) related explanatory written materials and files, including without limitation, the help files that are part of the Software ("Documentation").
    2. Software License Subject to the terms and conditions of this Agreement, Adobe hereby grants you a non-exclusive, worldwide, royalty-free license to (a) install and use the Software solely to authenticate and verify Content Publishers; and (b) make a reasonable number of copies of the Documentation solely in connection with use of the Software in accordance with this Agreement, but no more than the amount reasonably necessary.
    3. Intellectual Property Ownership The Software and any authorized copies that you make are the intellectual property of and are owned by Adobe and its suppliers. The structure, organization and code of the Software are the valuable trade secrets and confidential information of Adobe and its suppliers. The Software is protected by law, including but not limited to the copyright laws of the United States and other countries, and by international treaty provisions. Except as expressly stated herein, this Agreement does not grant you any intellectual property rights in the Software and all rights not expressly granted are reserved by Adobe and its suppliers.
    4. Restrictions

      4.1 Notices. You may not copy the Documentation except as set forth in Section 2. Any permitted copy of the Documentation that you make must contain the same copyright and other proprietary notices that appear on or in the Documentation.

      4.2 No Modifications. You shall not modify, port, adapt or translate the Software. You shall not reverse engineer, decompile, disassemble or otherwise attempt to discover the source code of the Software. Notwithstanding the foregoing, decompiling the Software is permitted to the extent the laws of your jurisdiction give you the right to do so to obtain information necessary to render the Software interoperable with other software; provided, however, that you must first request such information from Adobe and Adobe may, in its discretion, either provide such information to you or impose reasonable conditions, including a reasonable fee, on such use of the source code to ensure that Adobe's and its suppliers' proprietary rights in the source code for the Software are protected.

      4.3 General Restrictions. General Restrictions. You may only use the Software only with the Flash Media Server to authenticate Content Publishers using Flash Media Encoder to stream Content to the Flash Media Server.

      4.4 Support. No support shall be provided for the Software.

      4.5 No Transfer. YOU MAY NOT RENT, LEASE, SELL, SUBLICENSE, ASSIGN OR TRANSFER YOUR RIGHTS IN THE SOFTWARE, OR AUTHORIZE ANY PORTION OF THE SOFTWARE TO BE COPIED ONTO ANOTHER INDIVIDUAL OR LEGAL ENTITY'S COMPUTER.

    5. WARRANTY DISCLAIMER THE SOFTWARE IS PROVIDED "AS IS" AND "WITH ALL FAULTS". ADOBE,ITS AFFILIATES AND SUPPLIERS DISCLAIM ALL WARRANTIES, CONDITIONS, REPRESENTATIONS AND TERMS, EXPRESS OR IMPLIED, WHETHER BY STATUTE, COMMON LAW, CUSTOM, USAGE OR OTHERWISE AS TO ANY MATTER, INCLUDING BUT NOT LIMITED TO PERFORMANCE, SECURITY, NON-INFRINGEMENT OF THIRD PARTY RIGHTS, INTEGRATION, MERCHANTABILITY, QUIET ENJOYMENT, SATISFACTORY QUALITY OR FITNESS FOR ANY PARTICULAR PURPOSE. THIS DISCLAIMER OF WARRANTY MAY NOT BE VALID IN SOME STATES, SO IT MAY NOT APPLY TO YOU. The provisions of Sections 5 and 6 will survive the termination of this Agreement, howsoever caused, but this will not imply or create any continued right to use the Software after termination of this Agreement.
    6. LIMITATION OF LIABILITY IN NO EVENT WILL ADOBE,ITS AFFILIATES OR SUPPLIERS BE LIABLE TO YOU FOR ANY LOSS, DAMAGES, CLAIMS OR COSTS WHATSOEVER INCLUDING ANY CONSEQUENTIAL, INDIRECT OR INCIDENTAL DAMAGES, ANY LOST PROFITS OR LOST SAVINGS, ANY DAMAGES RESULTING FROM BUSINESS INTERRUPTION, PERSONAL INJURY OR FAILURE TO MEET ANY DUTY OF CARE, OR CLAIMS BY A THIRD PARTY, EVEN IF AN ADOBE REPRESENTATIVE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS, DAMAGES, CLAIMS OR COSTS. THE FOREGOING LIMITATIONS AND EXCLUSIONS APPLY TO THE EXTENT PERMITTED BY APPLICABLE LAW IN YOUR JURISDICTION. ADOBE'S AGGREGATE LIABILITY AND THAT OF ITS AFFILIATES AND SUPPLIERS UNDER OR IN CONNECTION WITH THIS AGREEMENT WILL BE LIMITED TO THE AMOUNT PAID FOR THE SOFTWARE, IF ANY. THIS LIMITATION WILL APPLY EVEN IN THE EVENT OF A FUNDAMENTAL OR MATERIAL BREACH OR A BREACH OF THE FUNDAMENTAL OR MATERIAL TERMS OF THIS AGREEMENT. THIS LIMITATION OF LIABILITY MAY NOT BE VALID IN SOME STATES, SO IT MAY NOT APPLY TO YOU.
    7. Term and Termination In the event that the Software "times out" after a specific period of time, your rights to use such Software shall automatically terminate when such Software ceases to operate. Either party may terminate this Agreement at any time upon written notice. You shall not be permitted under any circumstances to install or use the Software after the commercial release of the Software, at which time this Agreement shall automatically expire and terminate if this Agreement is still in effect at such time. Upon termination of this Agreement or upon request from Adobe you will promptly return or destroy the Software and all copies thereto. Sections 1, 3, 4, 5, 6, 7, 9, 10 and 11 shall survive any termination or expiration of this Agreement.
    8. Export Rules You agree that the Software will not be shipped, transferred or exported into any country or used in any manner prohibited by the United States Export Administration Act or any other export laws, restrictions or regulations (collectively the "Export Laws"). In addition, if the Software is identified as an export controlled item under the Export Laws, you represent and warrant that you are not a citizen of, or located within, an embargoed or otherwise restricted nation (including without limitation Iran, Syria, Sudan, Libya, Cuba and North Korea) and that you are not otherwise prohibited under the Export Laws from receiving the Software. All rights to use the Software are granted on condition that such rights are forfeited if you fail to comply with the terms of this Agreement.
    9. Governing Law This Agreement will be governed by and construed in accordance with the substantive laws in force in: (a) the State of California, if a license to the Software is obtained when you are in the United States, Canada, or Mexico; or (b) Japan, if a license to the Software is obtained when you are in Japan, China, Korea, or other Southeast Asian country where all official languages are written in either an ideographic script (e.g. hanzi, kanji, or hanja), and/or other script based upon or similar in structure to an ideographic script, such as hangul or kana; or (c) England, if a license to the Software is obtained when you are in any jurisdiction not described above. The respective courts of Santa Clara County, California when California law applies, Tokyo District Court in Japan, when Japanese law applies, and the competent courts of London, England, when the law of England applies, shall each have non-exclusive jurisdiction over all disputes relating to this Agreement. This Agreement will not be governed by the conflict of law rules of any jurisdiction or the United Nations Convention on Contracts for the International Sale of Goods, the application of which is expressly excluded.
    10. General Provisions If any part of this Agreement is found void and unenforceable, it will not affect the validity of the balance of this Agreement, which will remain valid and enforceable according to its terms. This Agreement will not prejudice the statutory rights of any party dealing as a consumer. This Agreement may only be modified by a writing signed by an authorized officer of Adobe. The English version of this Agreement will be the version used when interpreting or construing this Agreement. This is the entire Agreement between Adobe and you relating to the Software and it supersedes any prior representations, discussions, undertakings, communications or advertising relating to the Software, including but not limited to the End User License Agreement for Pre-Release Software on http://labs.adobe.com.
    11. Notice to U.S. Government End Users The Software and Documentation are "Commercial Item(s)," as that term is defined at 48 C.F.R. Section 2.101, consisting of "Commercial Computer Software" and "Commercial Computer Software Documentation," as such terms are used in 48 C.F.R. ?12.212 or 48 C.F.R. ?227.7202, as applicable. Consistent with 48 C.F.R. ?12.212 or 48 C.F.R. Sections 227.7202-1 through 227.7202-4, as applicable, the Commercial Computer Software and Commercial Computer Software Documentation are being licensed to U.S. Government end users (a) only as Commercial Items and (b) with only those rights as are granted to all other end users pursuant to the terms and conditions herein. Unpublished-rights reserved under the copyright laws of the United States. Adobe Systems Incorporated, 345 Park Avenue, San Jose, CA 95110-2704, USA.
    12. Third Party Software

      The Software may contain third party software which requires notices and/or additional terms and conditions. Such required third party software notices and/or additional terms and conditions are located at http://www.adobe.com/products/eula/third_party/flashmediaencoder/ (or a successor website thereto) and are made a part of and incorporated by reference into this Agreement. These notices may be updated from time to time in Adobe's sole discretion and you are responsible for checking the website and complying with the third party notices.

    If Developer has any questions regarding this Agreement or if Developer wishes to request any information from Adobe please use the address and contact information included with this product to contact the Adobe office serving Developer's jurisdiction.

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    Flex Constructor: Живая трансляция с Adobe Flash Media Server 3 и Adobe Flash Media Live Encoder

    Живая трансляция с Adobe Flash Media Server 3 и Adobe Flash Media Live Encoder. Комментарии: 25:

    В 21 февраля 2010 г. 23:34. Andrey сказал(а).

    Добрый вечер. Большое спасибо за вашу статью, даже мне абсолютному чайнику стало хоть чуть-чуть понятно. Запустил адобе стрим и посмотрел трансляцию локально.

    Только вот в конце описания немного непонятно.

    "Вы пишите заходим в Админку"

    Вопрос: Где эта админка и как туда зайти? Если имеется ввиду, что надо запустить файл, из корня fms_adminConsole.htm, то при его запуске помимо Пароля и Логина, запрашивается Адрес Сервера (Что за сервер и что за адрес, где их брать?). Если попытаться войти без указания сервера, то пишет, что "Попытка войти потерпела неудачу, попробуйте набрать логин заново".

    Если можно, поясните в статье как направить это видео в интернет (к примеру положил этот же тестовый плеер на хостинг), что за адрес должен тогда быть, как он выглядит и пишется и куда его вбивать?

    Буду признателен за помощь.

    В 22 февраля 2010 г. 0:03. Kohl сказал(а).

    Добрый вечер. Да под админкой имеется ввиду именно файл fms_adminConsole.htm имя сервера в случае если при установке сервера вы не определяли ничего другого, - "TestServer". Дело в том, что консоль администратора может управлять несколькими серверами.

    Адрес для приема и передачи потока где бы ни находился плеер и программа его передающая серверу имеет вид: [protocol]://[servername]/[application]/[codecID]:[streamname+extension]

    где [protocol] rtmp

    [servername] адрес сервера(foo.com например)

    [application] -название расширения, в нашем случае myTV

    далее, чтоб не усложнять - название потока, для данного примера это проверено работает, в нашем случае "livestream"

    rtmp://mysite.ru/myTV/livestream

    В 22 февраля 2010 г. 0:21. Andrey сказал(а).

    Последний вопрос. который я не выполнил из вашего описания:

    "1.Перенесем куда нибудь подальше файл main.far из директории FMS/applications/myTV"-

    Что такое файл "main.far" - такого нет в указанных директориях, потому я его не переносил, как описано.

    В 23 февраля 2010 г. 13:14. Kohl сказал(а).

    Добрый день. main.far -это скомпилированный файл приложения live. Его код не доступен для модификации, собственно поэтому мы сделали копию всей папки Ваш FMS/applications/live и переименовали ее в Ваш_FMS/applications/MyTV. После этой операции MyTV должна содержать те же файлы что и live, а именно:

    allowedHTMLdomains.txt

    allowedSWFdomains.txt

    Application.xml

    readme.txt

    Далее файл main.far мы заменили файлом с открытым кодом main.asc из директории Ваш_FMS/semples/applications/live

    Который собственно и представляет собой исходник приложения live

    В 27 февраля 2010 г. 13:38. max.lapshin сказал(а).

    Можно использовать тот же FMLE вместе с бесплатным RTMP сервером erlyvideo

    В 27 февраля 2010 г. 13:51. Andrey сказал(а).

    Вот делать нефига кому-то еще разбираться с бесплатными серверами, даю голову на отсечение, что глючить будет немерено. К тому же бесплатные сервера - это самообман. Стоимость специалиста который будет поддерживать этот сервер в месяц равна стоимости лицензии на самый дорогую версию Интерактив от Адобе. И получается, что в пересчет на на год эксплуатации, сервер от Адобе. который работает более менее стабильно, на порядок дешевле любого другого бесплатного. К тому время потерянное на изучение и борьбу с глюками "бесплатного" сервера потом уже невозможно вернуть.

    Лично моё мнение дешевле купить самую дорогую лицензию, чем пользоваться чем-то бесплатным.

    В 27 февраля 2010 г. 15:26. Kohl сказал(а).

    Andrey!". Лично моё мнение дешевле купить самую дорогую лицензию, чем пользоваться чем-то бесплатным."

    Золотые слова!

    В 27 февраля 2010 г. 15:36. Kohl сказал(а).

    Тем не менее, max.lapshin, спасибо за ссылочку. Вопрос требует изучения. Кстати не нашел примеров использования erlyvideo в качестве ретранслятора потока с камеры и микрофона, или это не про то?

    В 27 февраля 2010 г. 15:39. max.lapshin сказал(а).

    2Kohl: если надо захватывать камеру и микрофон с флеша, то надо пользоваться стандартным API флеша. Если хочется пользоваться FMLE, то надо просто прописать erlyvideo как сервер без каких-либо настроек. Если Quicktime Broadcaster или Wirecast, то на сайте есть про это.

    В 28 февраля 2010 г. 13:02. Kohl сказал(а).

    да, уже прочитал, спасибо.

    В 1 ноября 2010 г. 19:05. yuri kutyur сказал(а).

    Добрый вечер.

    Спасибо огромное за статью, по ней так все и настроил, все заработало наконец..

    Но появилась одна маленькая сложность. если я с своего компа захожу к себе на сайт http://www.kutyur.ru/mytv/livetest.html я вижу свою камеру онлайн, но если заходишь с другого компа туда же то ничего не происходит, картинки нету.

    Где может быть ошибка?

    В 2 ноября 2010 г. 15:21. Kohl сказал(а).

    Добрый день, Юрий. У меня тоже не получилось подключиться к Вашему сервису (connectionError), но чтобы Вам помочь нужна более подробная информация (где стоит сервер, AS код клиентского приложения).

    Часто проблема возникает с настройками Apache. Вот пруфлинк: http://help.adobe.com/en_US/FlashMediaServer/3.5_AdminGuide/WSE2A5A7B9-E118-496f-92F9-E295038DB7DB.html

    В 3 ноября 2010 г. 8:44. yuri kutyur сказал(а).

    Спасибо за ответ. Я уже неделю пытаюсь это замутить, но пока никак.)

    у кого нибудь это получилось.?)

    В FMS где [servername] я должен написать -

    rtmp://kutyur.ru/mytv/livestream

    Или может это windows 7 что то блокирует.

    "AS код клиентского приложения" - что это за файл, я с удовольствием бы показал его вам.

    В 3 ноября 2010 г. 10:48. Kohl сказал(а).

    >> у кого нибудь это получилось.?

    У всех нормально работает. Видимо нужно немножко денег, и Вам все настроят.

    В 18 июля 2011 г. 17:50. Радогор сказал(а).

    Для живой трансляции также могу посоветовать отказаться от собственного Adobe Flash Media Server и довериться сторонним ресурсам коих немеренно Justin.tv, Ustream.tv и другие, мне нравиться Justin.tv на нём при дропе кадров аудио идёт без прерывания.

    В 15 октября 2011 г. 22:52. INFLICTED сказал(а).

    Не понятно, как от localhost переходим к rtmp://mysite.ru

    по какому адресу обращаться, если FMS установлена на обычном компе подключенному к Инету ?

    В 15 октября 2011 г. 23:52. INFLICTED сказал(а).

    и какой должна быть ссылка для просмотра юзерам?

    В 17 октября 2011 г. 22:41. Kohl сказал(а).

    Добрый день.

    Ссылка для юзеров rtmp:/[public dns ресурса, где установлен FMS, если localhost, значит localhost]/[имя Вашего приложения]/[имя публикующего потока]

    В 17 января 2012 г. 19:16. Maria сказал(а).

    Доброго времени суток,сразу хочется перейти к вопросу, по существу:имеется домашняя машинка dual xeon, interactive версия adobe flash media server, внешний белый IP, широкий 80 mbit канал интернета, и желание с этого компьютера вещать в сеть.при настройке vhost в режиме local все крутится в домашней подсети прекрасно,но вот получить доступ к потоку из глобальной сети возможности нет,используем приложение videowhisper livestream as код могу предоставить вознаграждение обсуждается

    В 17 января 2012 г. 20:36. Kohl сказал(а).

    Привет Maria, наиболее часто распространенная трабла - настройка Apache, дело в том, что FMS идет со своим апачем, вернее со своими настройками сервера, чтоб не вдаваться в подробности рекомендую грохнуть процесс Apache2.2 и запустить его родной FMSHttpd (если устанавливали без родного Apache - переустановите с ним). Если хотите по-упрожняться в настройках апача самостоятельно - гугл сразу вам поможет(например: http://help.adobe.com/en_US/FlashMediaServer/3.5_AdminGuide/WSE2A5A7B9-E118-496f-92F9-E295038DB7DB.html). Если это не прокатит, напишите в личку Ваш IP - хочу посмотреть что там будет видно.

    В 18 января 2012 г. 18:32. Maria сказал(а).

    Установка производилась с идущим в комплект поставки apache в процессах он же выставлен на автоматический запуск.Ip приобретенный у провайдера крутится по VPN машинка к интернету подключена по витой паре то есть, без роутера и проброса портов. Тех поддержка провайдера твердит что порты необходимые 1935 и 80 у них открыты по приведенной вами в одной из ваших же статей проFMS на AWS по ссылке на проверку портов это подтверждается, хотя сторонний сервис 2IP говорит об обратном.в настройках apache ничего не менялось. Сеть домашняя выходит в интернет без прокси.IP предоставлю если подскажите как тут написать личное сообщение.

    В 4 марта 2013 г. 15:46. Shuhrat Sharipov сказал(а).

    Этот комментарий был удален автором.

    В 4 марта 2013 г. 15:51. Shuhrat Sharipov сказал(а).

    Привет Константин

    Я читал вашу статия.

    я немогу определить какий программы надо установит на ползоват. и на сервера. Спасибо!

    В 8 марта 2013 г. 15:19. Константин Капустин сказал(а).